An indie games studio · est. 2026

Curious games for curious people.

We make small, strange, partially educational games — the kind you play slowly, like leafing through a field journal you can't quite put down.

A botanical field journal, pressed leaves, and a small terracotta pot of moss on a linen tabletop

Hand-made

Small team, careful craft. No publishers, no quarterly roadmaps.

Partially educational

You'll learn something true. We won't tell you which part.

Slow on purpose

Games to live with, not finish in a weekend.

Our field guide

Two projects in bloom.

  • Concept artwork for The Cranberry Picker

    Playable now · 2026

    The Cranberry Picker

    A weird little browser game about foraging in a quiet forest. Beware of poisonous plants — and the "shy" guardian watching from the trees.

    Play in your browser
  • Concept artwork for Arachne's Dilemma

    Prototype · 2026

    Arachne's Dilemma

    A puzzle game about a spider doing math. Spin webs along golden spirals, count by Fibonacci, and learn the quiet geometry of the garden.

    Play in your browser

We're a small studio that believes a game can be a field guide to something real.

You won't always know which parts are real. That's the point.

The studio mailing list

Field notes, once a month.

A short letter when something new is growing — sketches, demos, curiosities. No promotional grind, ever.

Made by Ploy